Workshop 7: 5-Room Dungeons revised
Background Description The small, desolate village clings to silence as dusk settles. Fear has taken root in every home, its tendrils winding tightly around the hearts of the villagers. Children have vanished without a trace, leaving behind only empty beds and broken families. Desperation brought the villagers to you, offering what little they could for your help. Following restless nights of investigation, you’ve uncovered a sinister clue—a seemingly innocuous well at the village center. Beneath its crumbling stones lies a passage to an ancient, forgotten dungeon where the answers—and horrors—await. Room 1: Entrance And Guardian Key words: sneak, tough battle(optional) Monsters(optional): A huge viper in the river Snake (huge viper): HD 6d8+6 (33 hp), AC 15, Bite +6 (1d6+4 plus poison) Successfully repel when hp < 20 Description: Shortly after entering the dungeon, you feel a whiff from the darkness that a creature of great size is movi...